Thread:Psychohotdog/@comment-26178112-20160818222701/@comment-26178112-20160820224414

Yeah, here's what i got with factions, but i'm not sure how this is gonna turn out either, and i hope they dont come off as racist as the first part did T.T i might also add a bit more to the gaffolk, change their name to "vespo" and make them more like a hive-mind?

HUMAN COLONIES (2)

Osirius colony: The colony formed out of the crew of the homeship Osirius, they are new to the planet and still curious of what lies in store for them.

koth republic: A sub faction of colony ships that banded together after the destruction of earth, they formed their own "nomadic republic" as they call it... But they are known for very controversial methods of doing things and a very greedy eye for resources. (here's your asshole humans)

DARKFOLK EMPIRES (1)

bandur-urg'an: The primary darkfolk empire, their empire extends across the underground. While they do have tansport connecting them, only the important parts of the city are lit, while the rest is soft flouresents... Despite the cold feeling the city might have, they do not mind an influx of guests.

maurauder bands: (3)

"nepango" (translation: blackhole) warband: the most feared of all three major maurauder bands, it appears that the warband is about 10,000 men and counting. Not to mention their leader, ethama, Or the "master of destruction".

"gladius" (translation: gladiator) warband: about 6,000 men total, the gladiator warband is known for condoning the use of technology, prefering their own shoddily made but still painful versions of conventional weapons, such as barbed nets and fleshhooks. They are mercenaries more than raiders, and were first truly noted to the humans when the koth republic hired them to bring down a massive eyeless force who attempted to help some rebels.

"haon" (translation: horned) warband: The third largest (4,000) and least agressive of the three current major warbands, they have kept to themselves for about a millenia ever since their current line of leaders, the goran family line, took over by usurping the exceptionally insane malath. They have grown a very protective culture over the years, and those that have witnessed a Haon soldier in combat have noticed their armor may just be enough to save them from even a missile.

the split federation of the eyeless (6) there used to be one uniting empire of the eyeless, but civil war split it apart and left its once powerful union in corrupt shambles, but one similarity most of their cultures bear is their usage of the spotters and a lack of lights within their cities, leaving it pitch black for all visitors.

norde-gath: the northern federacy, as it translates to in english, is the current leader in eyeless technology, there is a saying that claims "about 10 new things are thought up of in norde-gath each day." And that is true, they are infamous for their creation of the horrific "strider" droids, that tower above even the spotter forests. While they claim to despise the other federations, that still doesnt stop them from giving away tech for certain "gifts"...

Oriente-gath: the western federacy, their constant taking of underground resources such as metals has made them the leading miners in the broken union. But at a price, their land is dotted with fatal sinkholes and rarely does a day pass by where a building does not fall apart and collapse on itself, but are also attempting trade ties with the Osirius colony currently. The oriente-gath and the norde-gath have a known grudge against each other for this reason, as many of them think that the norde-gath switch sides too often.

Sude-gath: the southern federacy, also known as the "hive of thieves", it is also known to be the "darkest city in the old union" (an unproven fact, though.) for it is riddled with gambling dens and criminal hideouts. The reason for this crime wave is because of its lack of a proper security force, which comes down to a very measly group of 68 guards total per city. And the rumor is that both welder councilmen from sude-gath are both leaders of one or more criminal organization.

okciden-gath: compared to sude-gath, this is claimed to be the "entryway to the federation", the west federacy is home to many of the upper class and the politicos of the federation. In comparison to most, most of the southern federacy dispises Okciden-gath, a common saying in sude-gath is "okciden has a sharper tounge than it does its ears."

centro-gath: The center of the federacy, despite the bitterness between federacies you see in the other parts, the center federacy was formed by the "welders", a council of politicos from all four federations attempting to vie order among themselves, they were the ones who formed the boundaries of the federations, and the ones who will see to official transgressions to their peace.

balaaj'xo: The direct total opposite of centro-gath, the balaaj'xo has its servants everywhere, it is made up of those who relished in the conflict caused by the union's splitting and they fight night and day to bring back the chaos they are used to. They are no different from a criminal organization, even if they claim they are "pure rebels."

current major vesp hives (2)

Stili: a massive vespo hive within the barrens, their queen has learned to cultivate plants and thus most of their food is obtained from plants grown within their massive tower of a hive. Their warriors have mastered stingers and their venom, and they include some variants of warriors who can fire a deadly concoction of their venom and acidic chemicals that share their glands. They also mark themselves with blue resin in a method resembling bodypaint.

Machi: One would first be curious as to how this hive tower manages to exist in the middle of the ocean, but one soon finds out why.. They have a servant cast that sacrifices itself by the hundreds each day to form a massive body raft to hold up the hive. They are a very paranoid hive because any small bit of damage to the servant cast holding the hive up could bring the whole tower down and destroy the entire hive. Rather than master their bodily functions to fight, they craft weapons out of a hard material they make themselves out of secretions, they use these to make their own spears and battle maces. Their warriors also mark themselves like the stili, but instead with a black, sootlike resin collected from oysterlike sea creatures.

frigidus cities (2)

noardpoal and sudpoal: the city of noardpoal and sudpoal are on both pole of the planet. nordpoal is directly linked sudpoal, aware that they bear the last of their kind, they send out search parties every now and then for experiments to further stride their interest for scientific study.