Board Thread:Roleplaying/@comment-27050568-20151220040131/@comment-26186871-20151223021138

Foxy:"Also, we're pirates here, right? Pirate's don't follow le normal rules, so ye can travel in a way that the game wouldn't let ye before. For example, you can actually move RIGHT instead if keft from the start if ye want." (Here's the map. If the pirate rule comes in effect, you can ignore the arrows, because they'll become useless. Otherwise, well, you know how you can travel!

http://www.mariowiki.com/images/6/60/Gcanal.jpg

If you don't know how Mario Party SEVEN works,well, it's like most games before 9 showed up, every five Turns you get a "Bowser Time", where Bowser does something evil. That's the gimmick this time. Orbs are the items here. And apparently, DKspaces don't turn into Bowser spaces,so.. Well then!)