Thread:Forcer96/@comment-8785285-20151028011349

Half Living makes its return.

The Story & Threads=

SEVEN HOUR WAR

Prologue / Hour One - Not created.

RISE AND SHINE

Prologue / Awakening - Not there yet.

LOST IN AN UPRISE

Prologue / Aftermath - HARDLY close to being here.

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So this is the reboot of Half Living, a Half Life 2 roleplay on the FNAF wikia - except now its here. Same plot.

But for those of you just tuning in.

Half Living starts during the Seven Hour War - the shortest part of the roleplay, where animatronics goto a sorta've "cryosleep" facility, where they end up deactivating untill the events of Half Life 2. Whilist humans will either be taken by vortigaunts or the GMan to the point of Half Life 2.

Then, we will continue untill the roleplay dies - or the Combine is defeated. Even if it means going into unknown territory - making our own episode three.


 * -|Signups=

SEVEN HOUR WAR

Name -

Appearance -

Occupation -

Species - [animatronic or human, can also put what species animatronic is.]

Personality -

Extras -

RISE AND SHINE

Name -

Appearance -

Faction - [Lambda, Metropolice, Overwatch, Other.]

Personality -

Extras -

|-|Character Vault=

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|-|Rules=

I - No godmodding.

'''II - The Combine are strong, but not invincible. Being on their side and using their tech is not an excuse to be God.'''

III - Your character CANNOT know everything - they were just transported to a new year with no knowledge of it.

IV - English only in OOC.

 