Board Thread:Fun and Games/@comment-8785285-20160728225713/@comment-8785285-20160728233747

Name: Minertia, Fighters of the Light

Sigil/Logo (Optional): It has 3 prominent colors, red, yellow, white. There is a yellow background with a yellow, white and red shield, with layers going from yellow, white, and red. outside to inside, It also has a sword with a similar color scheme next to it.

Leader Name: Kalasa, Blessed of the Light.

Leader Description: Kalasa is a woman who was blessed with the light, She has extraordinary magic ability. She can fight to some extent, summoning weaponry being her strongsuit in fighting, however she is not the best at it. She gives her units bonuses through blessing them with the Light, giving them a defensive boost, and their wounds heal faster than normal.

Hero Name: Aorlin Dalaro

Hero Description: Aorlin has brown-blonde hair, and he has hazel eyes, He has a simple, but short robe made up of white and yellow colors, and has some armor over it, It is simple gold colored, and he has a bright gold cape along with some armor which he wears into battle. He has a sword and shield very similar to the ones in the sigil, with a white, yellow and gold color scheme. His abilities include : Light Wave, as he gains mana, he can unleash it in ranged light waves, which are short ranged attacks that he can fire very fast and cost little mana depending on the strength, however they are not reliable in a fight unless he is hoping to drain his mana quickly to fire them quickly or powerful. He can also perform Light Blessing, which enchants his weapons to have a golden glow over them, and increases his damage and light wave power, but constantly drains mana. Finally, he can transform his weapon into a strange pickaxe-cross shape by combining the sword and shield, by his sword acting as the handle and the shield extending to a pickaxe-shape. In this form, he can deal alot more damage, but is slower.

UNITS

Siege Unit:

Heavy Unit:

Heavy Unit:

Medium Unit:

Medium Unit:

Fusion Unit:

Light-Medium Unit: Priest, a non-fighter who heals comrades at eccentric speeds.

Light Unit: White Mage, a fighter who uses the Light to buff his comrades in battle, He is fragile, but he is usually behind waves.

Light Unit: Light Fighter, A fighter who uses Light Waves commonly. They wield two swords or shortswords, and use a weaker form of Light Wave, and fight mainly as ranged, however they can fight in melee aswell.

Light Unit: Swordsman, an armor-plated fighter who does not use Light very much, and relies more on their own numbers and strength. Like Aorlin, they wield a sword and shield, although not as long or 'fancy' as Aorlin's.

Builder Unit: Page, a boy who has extensive knowledge of architecture.

BUILDINGS

Town Hall: (features one upgrade, which is near medium-game, allows for stronger unit buildings and unit production)

Barracks:

Lumber Mill (optional, can be replaced for a shop, means faster lumber gain, not available in non-fantasy or medieval settings, or whatever setting doesnt use lumber anymore)

Upgrade Hall: (This building can be used to purchase upgrades for your units, eg training them further, getting better weaponry, etc)

Special Unit Barracks: (can only feature one or two units, but features some upgrades for them. trains medium units)

Special Unit Barracks: (can only feature one or two units, and some upgrades, features heavy units)

New Barracks: (can feature up to 2-3 units, like a normal barracks, trains Light-Medium Units, a piece of a fusion unit, and new upgrades.)

Altar: (where your lieutenant gains upgrades and revives from after death. in fantasy, this is simply an altar, in medieval, this is a hospital sort of area, in modern, this is also a hospital, in sci-fi, this is a revival station of sorts, and etc etc)

Tower: (basic defense, can be upgraded up to once or twice, display upgrade here)

Going to finish this later. Bit busy right now, but im gonna revamp and finish later.