Board Thread:Roleplaying/@comment-26178112-20170624030625

''a group of criminals are gathered up together before a gaping maw of a pit, three heavily armored guardsmen stood on either side of them. A robed figure standing before them, on a platform above the pit.''

"You have chosen to brave the endless catacombs below Von Palais, all pardons will be granted, they will be granted as you plummet into the pit. Where you may fall is not within our power, but if you wish to experience your pardon to the fullest, you must escape the labyrinth. Three of your previous possessions are to be returned to you, but after that, only the craftsman will be able to help you then."

"May the forge have mercy on your souls."

''*A crate is tossed into the pit, shortly afterwards the prisoners were each kicked into the pit, one by one. To plummet into the unknown depths below.*''

OC FORM

name:

Appearance:

personality:

Race (Humans: Nothing too special, but gain an extra trait to add.  Minotaur: Much more strong and hardy, but not the brightest. Lizardfolk: Quick, agile, resistant to poison but fears fire. Thri-Kreen: Four armed insectoid humanoid, adept at spellcasting but easy to kill. Dryad: A savage, plantlike humanoid that is fast and strong, but dumb like the minotaur and weak to fire.)):

Class (Fighter: Much more hardy and adept at frontline combat, but also slow and useless behind the front lines. Rogue: Not too healthy, but fast, able to sneak behind enemies and use ranged weapons and throwing weapons. Wizard: Even easier to kill, but is able to cast certain magic they are dedicated to. Barbarian: A savage warrior who forgoes any armor for fast attacks with his weapon of choice.  No armor though.)

Traits (Choose a specific boon your character can have, like extra health, extra strength or intelligence, or even something as complex as a demonic heritage that gives fire resistance to the character. It can be any boon you choose, non-humans get 2, humans get 3.):

Starting equipment (choose 3): 