Board Thread:Roleplaying/@comment-26178112-20161030024929

The island of Korthos has long been bloodstained for centuries, ever since the lord who ruled over the island, a proud and honest man who went as Lord Clifton. Then he was assassinated in the black of night, factions grew, splitting apart his people, and they all slaughtered each other until nothing was left.

That cycle will soon repeat, as several groups come across the island by chance, not knowing what they'll face here, and their unities will be gravely tested today.

FEATURES

RTS gameplay.

the three major things about this is that 1. A map will soon be made for the current state of the island and where the faction bases are, along with a showing of just what is waiting for them currently.

The second is resources, each faction will start with 100 wood, 100 meat, and 100 gold, all to be used respectively.

There will also be health, as you'd expect, normal enemies will die if they reach 0 hp (decided by the enemy attack points and who attacks first.) But heroes are much more different, they will be captured and can be placed for ransom within the enemy base at the cost of a resource trade of the captor's choosing, or other methods should the captor decide so. If there isnt any cages available yet for the enemy hero, they will be chained to whoever defeated them, giving a chance to free them without payment. The same will happen if the cage is destroyed.

FORMS

I'll ask forcer to make an extra tab since he's the guy for that, not me.

FACTIONS

LOCATIONS:

Usheidor region (maps to be made) 