Board Thread:Roleplaying/@comment-27050568-20151220040131/@comment-26186871-20151221221453

Freddy:"The game isn't that scary when the arcade's closed. Only when it's open, so don't worry. We're just doing our job. We try to make it visitor-friendly at night though."

(I figured I'd point out a few things. Since arcades never let people play FOR FREE, I belive an arcade port would show several differences. First and foremost, the title screen menu becomes ONLY a Title Screen, with the whole "Insert Coin/Press Start". Second, you basically have 5 lives like in the beta. Lose them all and game over. Third, there would actually be a high score table, based around your current night number and hour when you game-overed, I think you can imagane how that would be like.

HIGH SCORE-Night 6, 2AM

Fourth, Custom Night is simply auto 4/20. Hey, this is an arcade games, things get hard, and I know no arcade game where you just pick the difficulty of a level that comes after a really hard one. After you beat it, if you do, you win the game! [Newer arcade games DO have endings. Propbably so that people can't play forever on one quarter. Sorry, no Night 8 for you.]