Board Thread:Roleplaying/@comment-8785285-20170619234653

gotta give some credit to Ewan here for his name-making skills

The Story=

Recently, a new faction has emerged in the Frontier, calling themselves the ATC, or "Anti Titan Conglomerate". They made their intentions very clear - to wipe titans and other heavily advanced robotics off the Frontier. They see the Titans as nothing but a waste of resource with how long their expected survival rate is, and seek to get rid of them altogether. They have begun attacking titan manufacturers such as Vinson Dynamics, and now pilots are being sent in in an attempt to neutralize the threat.


 * -|Signups=

Name:

Appearance:

Personality:

Loadout: (primary weapon, secondary and throwable, pick something from here or here, excluding the Tick and Data Knife )

Titan: (check 'titans')

Tactical Ability:

Faction: (IMC, Militia or any others, just no ACE or MRVN)

Extras:


 * -|Character List=

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 * -|Titans=

The Titans have become more specialized at the Battle of Demeters following the events of TF1, here's a list of the ones you can use

Ion: A 'female' (voice) titan that specializes in forward assault and lots and lots of lasers. They use a 'Splitter Rifle', a Titan Weapon that fires energy in three-round bursts. They can set down tripmines that are activated by faint lasers set out by Ion when something gets close to it.

They also have a shoulder mounted laser that can be used on heavy armor plating. They can let out a 'vortex shield', allowing it to create a spiraling shield capable of redirecting shots. After a while of fighting, it is capable of unleashing it's core ability, allowing it to fire a massive laser beam from the chest.

Scorch: A 'male' titan that specializes in fire and thermite-based combat. They use a 'Thermite Launcher', a grenade launcher capable of shooting thermite rounds one at a time. It must be reloaded constantly, but Scorch titans are usually outfitted with a lot of ammo, and capable of generating it for this purpose. It is able to propel two flammable gas canisters that can be ignited by any of Scorch's other features, including his main weapon.

He can let out a shield similar to the Vortex Shield, except it burns all rounds coming towards it, and nearby enemies. He can slam his hand down into the ground and let out a line of thermite that can ignite anything flammable in its path. He has a stronger version of this for his core ability, capable of taking down Titans with no damage on them.

Northstar: A 'female' titan that specializes in long range sniper based combat. The most fragile of all titans but also the strongest if used right. They have a plasma-based railgun that can charge up and deal immense damage to Titans if fully charged. They're able to let out a number of missiles to defend themselves against Titans attacking them and can also hover in the air for a few moments to stay out of reach from Ronin class Titans.

Instead of letting out a shield, they can let out a mine that upon activation, will tether a Titan to it until the Titan pulls away, giving the Northstar plenty of time to flee or get to a more desirable location. Their core ability is Flight Core, allowing them to combine the first two abilities, floating in the air and then unleashing a large number of rockets at nearby Titans.

Brute: A titan derived from the Northstar titan, and possibly the cheapest Titan to make in general, this titan shares the abilities of hovering and the Flight Core from the Northstar titan. Their weapon is a quad-rocket launcher, allowing them to shoot 4 rockets per shot, with four shots available, or can use an alternate firing mode to unleash all like an automatic rifle.

They share the Vortex Shield from the Ion Titan and can use a more improved version of the rockets that the Northstar has, being able to lock on to desired targets, although taking longer to be able to shoot them.

Ronin: A male titan that specializes in hit and run tactics, Ronin is very fragile, similar to Northstar, but is based on close quarters combat. His skillset allows him to stay alive if properly used. He uses a shotgun called 'Leadwall', capable of firing very strong bursts up to 4 times. Unlike other Titans, Ronin has two weapons, his shotgun and his sword. He has a broadsword on his back that can be used defensively, used in place of a defensive ability.

He can unleash a wave of electricity using the broadsword, and like the Pilot equipment Phase Shift, he can phase into another 'dimension' for a few moments to escape enemies or get behind them. His core ability empowers all of his sword-based abilities and the sword itself, while also making him able to dash repeatedly, increasing his speed greatly.

Tone: A female titan that specializes in demolitions, and quite a unique design at that. Tone has a 40mm 'Tracker Cannon'. She can propel several semi-explosive rounds at enemies, but each time, they allow her to lock on to said enemy, if it is considered worth locking on to. They are able to deploy a sonar 'lock', allowing them to see enemies in a short radius, due to sonar technology. This also gives them partial lock on.

Tone's main function is based on their rockets. Using Sonar Lock and the Tracker Cannon, they can get lock-on, allowing them to propel missiles extremely fast. This can be, for lack of a better word, 'spammed', if you get continous lockon. Their core ability is not unlike Northstar, allowing them to fire several rockets at nearby enemies.

Legion: A male titan that specializes in, with lack of a better word, lots of dakka. They use a large minigun named the Predator Cannon. Legion's loadout is based entirely off of enhancing this minigun for the right situation. They can switch between long range precision rounds or short range rounds that deal more damage. They can unleash a powerful couple of shots that either knock enemies away from close range or deal damage from extremely far distances.

Their defensive ability is a shield that sits around the barrel of the Predator Cannon, and their core ability is to be able to lock on to targets with the Predator Cannon for a short amount of time, allowing Legion to destroy almost anything in its path.

Vanguard/Expedition: The Vanguard Titan is a unique Titan, having been the first Titan ever made by the Militia, and the strongest Titan known to be in service. However, these Titans are only available to the Special Recon Squadron, a division of Pilots in the Militia for covert ops. The Vanguard Titan is considered unique due to the fact that unlike all other Titans, the Vanguard Titan has an AI capable of learning and adapting, allowing for a greater bond between the Titan and the Pilot. The Expedition loadout, the main loadout that a Vanguard uses, gives it the XO16A2 Chaingun.

The Vanguard Titan uses abilities that can be found in all Titans outside of its Core. It uses the Vortex Shield from Ion, the Missile tracking system from Brute, however upgraded, and the Electric Smoke that can be found in all Titans, however the Vanguard has more charges than most Titans, to deal damage to Titans chasing it or to shake off Pilots attempting to steal batteries from the Titan. The core ability allows it to reload the weapon it has and then fire it faster than normal, allowing it to deal a lot of damage in a short time.

Unlike other Titans, this Titan can use other Titan's loadouts, making it one of the strongest Titans in the hands of a good Pilot.

Monarch: A female Titan made by Vinson Dynamics for the IMC in an attempt to reverse-engineer two destroyed Vanguard Titans during the battle of Typhon. While it was not intended to be leaked to the public, some black market dealers had gotten their hands on prototypes, allowing everyone to see the full might of this Titan. While not as strong as the Vanguard due to not having such an advanced AI and not being able to use multiple loadouts, it is still very powerful.

Monarch can send out unguided rockets in three-rocket bursts, and can siphon energy from nearby Titans to generate its shields, while also slowing down the Titans being siphoned from. It is able to refresh all of its loadout once every couple of minutes, instead of having to wait for it to become available again. Its core allows it to upgrade itself for up to three times.

(While normally this is customizable in the multiplayer, for the sake of having this section not be any longer than it already is, it'll be preset unless you've played the game and know what abilities you want.)

Missile Rack, being the first upgrade. It allows Monarch to fire up to six missiles instead of the normal three.

Rearm and Reload, being the second upgrade. It allows Monarch to refresh their abilities with less of a cooldown.

And for the final upgrade, gives it the same missile system as the Vanguard Titan.


 * -|Tactical Abilities=

Tactical Abilities are different sets of equipment each Pilot can assign themselves. They may only have one, but it can change the tide of battle.

The first is Cloak, allowing the user to reduce themselves to only a barely visible light-gray silhouette, allowing the user to camoflauge more with urban surroundings. It is rumored that this Tactical Ability requires surgery, having implants to be imbedded in the skin.

The second is Pulse Blade. Pulse Blade allows the user to send out a sonar knife, uploading nearby enemies location to all Pilot HUDs.

The third is Grapple, allowing the user to simply fire a grappling hook from their arm for enhanced mobility.

The fourth is typically only for Simulacrum Pilots, called Stim. Stim is an addictive substance that quickens reflexes. For Sim Pilots, however, it quickens reflexes, overloads speed and increases the speed of repairing nanobots on the Sim Pilot, which is why it is typically only for Simulacrum Pilots.

The fifth is A-Wall, which projects a holo riot-shield to sit infront of the Pilot that they can shoot through, but enemies cant. It is typically used for pushing up to a location, however due to its situational use, it is not widely used.

The sixth is Phase Shift, which is again typically only used for Sim Pilots. It allows the user to phase into another dimension temporarily, essentially allowing them a short teleportation period.

The seventh and last one is Holo Pilot, which allows the user to generate a hologram that mimics their last action, confusing grunts, AI piloted Titans and other infantry. Pilots, however, can tell the difference.


 * -|Simulacrums=

Simulacrums, or Sims for short, are when the brain of a Pilot who died in action is put into the body of a machine to allow them to continue living on. They take on the appearance of Spectres, however they still feel human needs. One example of this is Ash, a Simulacrum that used to be part of the Apex Predators, and later Vinson Dynamics. Despite being robotic, they felt the need to cover up most of their appearance, donning a mask and cloak to hide their face.


 * -|Extras=

I'll post things here when I feel like it. I'm fucking tired from writing this.

 